![]() ![]() In addition to a seriously villainous name, this item seeks to be the answer to the age-old League question 'How will Riot ever balance assassins?' Over the years, we've seen assassins just opting in to whatever damage items they could get their hands on, even when they had inefficient stats (like when they used to stack Bloodthirsters and never use the lifesteal) - simply because itemization was that hard. This means putting out a warrant for Graves, remembering to feed the Kog'Maw, and recalling some of Corki's weapons to match balance regulations.īut despite the nerfs and buffs you're accustomed to, we've also got a big-ticket change coming below: the introduction of Duskblade of Draktharr. While the rippling effects of the season's changes will be felt and dealt with throughout the year, we're getting everything nice and neat before we move on to tackle bigger and better things. Shout-outs to Pwyff for covering in my absence - now let's dive in and get educational.Ħ.3, like the two patches before, can be thought of as the 'final chapter' in our preseason follow-up trilogy. Welcome to patch 6.3, the one where we finally make changes to Dragon and give assassins a shiny new toy. ![]() It'll take a while, so just let it do its thing! So, if your patcher gets stuck on "applying patches", it's sorting through all the updated images. Incidentally, that means we need to re-patch it all. Heads up: This is a fat patch! If you're wondering why, we've made improvements to how we store art in the client (though you shouldn't notice a visual difference). ![]()
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